You'll need to balance using the bash ability to flit around like a persistent flying bug dodging a butterfly net. You will need to heal before the platforms are destroyed, so do so as she's screaming in the background. Shriek will begin raining projectiles that will now never end, before slamming herself into the ground to destroy the platforms. You'll know you're in the last phase of the fight when the health bar briefly disappears.īy far, this is the most difficult part of the boss fight and it's purely because there's no solid ground. You can always regenerate if you need to. If she flies towards you from the background, double jump to avoid.ĭamage boosting from the scream attack at ground level still gives you a good opportunity to dish out a lot of damage, so I highly recommend that.If the cloud forms at ground level, use the launch ability to throw yourself skywards to avoid this attack. If they're above you angled diagonally, jump and dash to the side to avoid a very fast flying Shriek. When she flies away and her silhouette flies across the screen, look for where the black clouds form.You can use this as an opportunity to hit her face. Dash to the other side, then use the launch ability to throw yourself into the sky. This time, when she hovers in the middle of the screen, she'll fire a laser from her mouth.Dodge to avoid all of them, bashing any that come too close. The blue ones have a fixed trajectory, but the purple ones are homing attacks. When she flies into the background, Shriek will scream causing a rain of projectiles to appear overhead.She'll lose her peg-leg attack, but gain a bunch more of them that are devastating in their own right. Having chased you down, Shriek decides to get on the offensive once more. Shriek will constantly try to attack you but don't worry if she hits. Grapple onto it and climb up it to finish the chase sequence. Double jump and dash until you see the moss.Don't move too fast through this, as the spikes make way for the exit. Keep doing this until you get to a wall with soft sand.Use launch to get across the gaps, using double jumps and dash skills to get the distance.Run to the right and jump across the falling platforms.Here are the steps you need to take to get across. If it's not equipped, get it on Ori right now. For this section, it's mandatory to make a lot of the gaps that appear that you need to jump across. One thing to keep in mind as everything is crumbling beneath Ori's feet is that you have to equip the launch skill. Everything is disintegrating, so it's time to run. Use bash to launch them back at her to deal some damage.Įventually, Shriek will fly around the tree and strike the ground hard. If Shriek hovers overhead, she'll send out a spread shot of projectiles, sometimes more than one volley at a time.It's by far her weakest attack, it only hits once, and you can get some valuable hits in. When Shriek screams at ground level, I actually found it best just to take the hit.This is where Shriek lands, so don't be where that highlighted area is. When Shriek takes to the skies, look for an area that lights up.She will normally repeat the shockwaves after the first set, but this time she flies off to either come back down with force, or hover in the air for a pit to fire projectiles.She will then slam herself down the first time, giving you a chance to hit her. She will slam her peg legs down twice, causing a shockwave each time.She has a variety of attacks but they're all easily avoided for the most part. The first phase of this boss battle isn't too difficult compared to what's to come. I would say that the ability "launch" is mandatory for two sections of this fight, so keep that one in your current build. There's no real weapon or skill recommendation here as you'll likely have tons of health and energy to use up. You can watch the video above for the full Shriek boss fight, or read on for word-based tips for how to defeat her. This is it: the final boss guide for Ori And The Will Of The Wisps. Watch on YouTube Ori And The Will Of The Wisps Shriek guide
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